Showing posts with label kidwell. Show all posts
Showing posts with label kidwell. Show all posts
Thursday, July 16, 2015
Thursday, April 23, 2015
elevation symbol/indicator...
remember that the symbol on your floor plan needs to look something like these... a circle with a triangle pointing to what your viewing in the elevation drawing. the number in the circle corresponds to the elevation drawing like these >here<
Labels:
architectural drawing,
kidwell,
P2
multi and single-view drawing...
this is more about architectural drawing...please know that your final delivered drawings do not need to be "free-hand" drawings as show in this pdf—but look >here< please.
Labels:
architectural drawing,
kidwell,
P2
plan and elevation drawing...
as promised. here is an example showning plan and corresponding elevation views...with and without guides. and, it's acceptable to use dropshadows where and when appropriate :-) for reference, the document size is 18 x 24 inches.
Labels:
architectural drawing,
informational,
kidwell,
P2
Tuesday, April 14, 2015
assessing [P1]
it's homework and it's due by end of this day. please critique a student buddy via a "comment" on this blog. who? the person that follows you in the sidebar of the blog that's who.
consider these points in your critique:
consider these points in your critique:
- degree of exploration in "non-computer" form generation
- range of solutions—diversity
- embraces the idea of alternative or non-traditional hierarchy
- degree to which the visual design visualizes the attribute
- empathy for the content. the text.
- photographic quality—color balance, composition, cropping, focus, etc.
- use of context in photographs
Tuesday, April 7, 2015
photographing work...
there are a ton of resources/guide/tutorials and free advice just a google search away. this one simplifies the process and shows some pretty neato outcomes >> here.
Labels:
informational,
kidwell,
P1
simple enhancement...
without changing the lighting or set-up, here's a quick and very basic-level fix. open in photoshop:
- image/auto color
- image/auto contrast
- image/adjustments/photo filter/deep blue
- filter/sharpen/smart sharpen
- save
Labels:
informational,
kidwell,
P1
Thursday, April 2, 2015
explore—photographically please
remember that the way you visually present the work can effect perception. please explore the communicative potential of photographing your work in different and diverse contexts:
- aka: lifestyle—in use, in store, propped, etc.
- neutral—white, grey, off-white...high key
- contrasting—opposite of your primary color (in the design)
- align with attributes—eg: "order" attribute on against an impeccably well-crafted tile
- scale—well-groomed human paws
the photographs...
post on the course blog prior to class on the_th:
also remember that your photos should be (approximately) 600 x 800 pixels and to label/tag your post with your name (from the label list) and the "p1 final" label. extra points if you use georgia (typeface) and align all element in your post on the left side.
- overall from the front mostly, 3/4 view—all of your three proposals
- overall from the back mostly—the three proposals
- overall of the proposed/final design—the design you "choose" for the client. perhaps the front and back shown at the same time or other appropriate arrangement.
- an alternative view of the proposed design—you choose the view
- close-up of something interesting, note-worthy or lovable but not bad craft
- a close-up something else that is really interesting—not awesomely bad craft
also remember that your photos should be (approximately) 600 x 800 pixels and to label/tag your post with your name (from the label list) and the "p1 final" label. extra points if you use georgia (typeface) and align all element in your post on the left side.
more p1 thoughts...
- the project in a “nutshell” is to use the given content and 3d form to make meaning (aka: communicate)
- first few classes were devoted to experimentation—intended to open up the possibilities, consider new, different methods and approaches to visual form making. it’s okay to experiment and fail miserably. some were successes, some not. it’s okay. but, if you did not try something new you probably failed :-)
- these explorations/experiments are not the only answer—remember that ultimately, it’s your responsibility (as a designer) to communicate one/three of the attributes in the project brief
- create and present a range of solutions—just like you would in professional practice
- at least one (perhaps all) of your designs should display what i’ve been calling an “alternative product/brand hierarchy.” this means that “rice krispies” and “kelloggs” should not be the most prominent visual element—although both elements are required in all three proposals—please find something else to make important.
- please remember that this is a typography-focused project—limit boxes, shapes, ornaments, etc. please do not use photographic patterns in your proposals.
- as you continue your design development—working towards our tuesday—consider and know what (attribute) you’re communicating. make sure your design does it—communicates—as clearly as possible.
and:
please never indent and paragraph break text—ever.
please never indent a first paragraph—ever.
Friday, January 16, 2015
p2 = project two...
it's about sound and it's about space—but not this space or time. it'll happen after the first project.
p1...in the box.

and all the way from a sanitorium in battle creek michigan in these united states of america—a very long, long time ago.
Thursday, January 15, 2015
carson on connotation...and more
"You have to utilize who you are in your work. Nobody else can do that—nobody else can pull from your background, from your parents, your upbringing, your whole life experience."
Labels:
carson,
connotation,
kidwell,
P1,
P2
Wednesday, January 14, 2015
book it...
"Design is at a turning point. Our infatuation with—and the backlash against—technology is over. Today's best designers have learned to embrace its advantages and think beyond its limitations by combining the power of the computer with the tactile qualities of handmade elements." and see more here.
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