the syllabus

for visc 302: typographic systems.
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i am professor michael (e) kidwell
email me at mkidwell@ku.edu
ph/txt me at 913 645 8944
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This course develops advanced skills in typography and communication design. Students learn to conceptualize and visualize more complex bodies of information for a variety of communicative purposes. Projects encourage students to develop a deeper understanding of the expressive potential of type and image and to develop critical and creative thinking skills with which to assess the effectiveness of their own work and that of their peers. The class continues to explore the discipline, function and tradition of typography as it relates to visual and verbal communication.

objectives 

as a result of this course, students will…
— provide an overview of the expressive and aesthetic dimensions of typography
— develop a critical perspective on the technological and aesthetic qualities of typography
— explore the use of typography
— solve design problems while working within specific limitations
— demonstrate independent problem solving
— enhance technical proficiency

text reference

Students are encouraged to reference the texts that are the basis for many of the concepts, principles and practices discussed in this course.
_ Thinking with Type—Lupton
_ Elements of Typographic Style—Bringhurst
_ Type, Image, Message—Skolos & Wedell
_ Design Elements—Samara
_ Typographic Design: Form & Communication—Carter, Day & Meggs

supplies

Students will be expected to present their work in a professional manner. Quality tools and materials are necessary for quality project outcomes.
_ note taking materials (analogue)
_ sketching materials (again—analogue)
_ earphones/earbuds to protect your neighbors
_ access to an appropriate-sized cutting mat
_ appropriate-sized steel rulers for cutting
_ x-acto knife with #11 blades
_ push pins (always bring to class)
_ media/storage device: flash key, hard-drive, ipod...
_ transparent tape (andrea says no glue sticks!)
_ white paper tape or masking tape
_ studio tac or 3M product in a roll
_ foam core, bristol board and card stock
_ access to an architect's scale
_ access to a digital camera with an adjustable/focusable lens

process and project documentation

A process blog (blogger on goggle) is required for this course and should provide evidence of conceptual and formal evolution. Weekly posts are required the process blog throughout the semester. Each post is required on the date indicated on the course project schedule and is assessed considering quality and completeness of the content. At a minimum, each blog post should include quality (sized 800 × 600 pixels) images and a brief statement that summarizes the student’s design process. Students are required to annotate (label/tag) their blog posts with t2 and title the post as type2: 1—x, as indicated on the course schedule.

Additionally, a post documenting the student’s completed project is required on the course blog prior to the final reveal/critique and is indicated on the course schedule. The blog post should include 4–6 portfolio-quality (sized 800 × 600 pixels) images and a brief statement that lucidly summarize the work rather than documenting the design process. This post is required to follow a specific format, naming/labeling convention and is evaluated as one of the deliverables for projects.

attendance

Students are required to attend class. Please be in class on time and remain for the entire period. Attendance will be taken at the beginning and end of each class period. Three “late” marks will equal one absence. A total of 3 absences will be allowed for any reason. On your 4th absence you will be asked to withdraw from the course. If it is necessary for you to be absent from class for more than 3 classes for any reason including medical condition, you should withdraw from the class.

In the event of any absence, students are still responsible for obtaining all information and materials from the class period and completing all assignments on time. It is your sole responsibility to find out about any new work assigned during your absence.

religious holidays

If any scheduled course meeting conflicts with mandated religious observance, the student must notify the instructor prior the day of the observance that the student will be absent.*

workload

Throughout the semester you are required to work a minimum of 3 hours of homework per 1 credit hour. A 3 credit hour studio will have a minimum of 9 hours of homework per week.

Many will find the need to spend even more time per week. Studio course projects require a great deal of time in order to develop and complete. Please be aware that not all project work can be done at home or at your convenience. If you are expecting to work a full-time or near full-time job (over 20 hrs. per week) it will most likely have a negative impact on your performance and grade. It is very difficult to try and balance both a full-time job and a full load of studio classes.

use of studio time—work days

Professionalism and responsibility will continue to be emphasized. Students are expected to manage their time properly and are required to be actively working on this class during studio time. Students should use studio time to get detailed feedback of work-in-process rather than expecting or relying on e-mail/blog critiques. Sleeping, excessive off-topic discussions or working on other classes will result in an absence being recorded for the day. Leaving to get supplies, food, research or other is acceptable only after discussing with the instructor.

professionalism and participation

Clear verbal skills are all important in communicating your ideas to clients and design team members. For all critiques, students are expected to come prepared to present their concepts, discuss how the form of their design supports their concept, and describe how they arrived at their ideas. Providing comment to your peers is a privilege. You will benefit from both giving and receiving feedback—you do not have to “like” another’s work, but you must provide insightful commentary in a courteous and productive manner. Students are required to turn their mobile phones to silent and refrain from surfing the web, updating your facebook page (or any social media), checking email, text messaging, etc. during class, lectures, and demos. You may use theses devices only during designated break times. Lack of professionalism can effect—lower—your grade by one full letter grade. Students should...
_ attend class on time and stay throughout the whole class period
_ prepared for every class
_ participate in classroom discussions/critiques
_ maintain a positive and open-minded attitude
_ demonstrate deliberate self-disciplined and timely work habits
_ progressively strive for and achieve the highest standards of quality

critiques

Since a significant portion of development is tied to critiques, instructor feedback should remain a student’s a priority throughout the course. It may be impossible, due to class size or other circumstance, for a student to have their work critiqued during a scheduled class. In these situations, students are expected to meet with the instructor and will receive scheduling preference. 

grading 

Students receive a course grade for typographic systems (type2) determined by the sum of  their 4 projects... 
_ 25% project 1 [P1]: "in the box"
_ 25% project 2 [P2]: "sound in space/tbd"
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_ 25% project 3
_ 25% project 4

PROJECT EVALUATION PROCEDURE

If a student’s work stands out as highly effective, innovative, and memorable in how it satisfies all grading criteria, they will earn an above average to superior course grade. If work satisfies the grading criteria in a very basic way but is not memorable or does not demonstrate significant learning, they will earn a grade of average or below.

Each design project has specific objectives and/or requirements that will be provided at the time of its assignment. Generally, students’ work will be assessed considering these criteria:
_ ability to clearly meet the stated project objectives
_ level of quality/finish achieved in the final design
_ ability to articulate thoughts/motives—both written and oral
_ effort from concept exploration through refinement 

specific areas of emphasis include project-related process, product and craftsmanship...Process includes comprehension of design problem; demonstrated process of idea development; research, exploration, concept development; quantity and quality of proposals—multiple ideas explored. Product (aka: the result or outcome) includes the appropriateness of the solution; originality of solution; typographic and visual form; application of learning objective; completeness of specifications; embracing process critique. Craftsmanship (aka: professionalism) includes presentation of final; neatness, precision, technical proficiency; material appropriateness; preparation for class; critique participation—poor professionalism will reduce a project by one full grade.

the levels of performance
a     superior—excellent, exceeds expectations
a-
b+
b     above average—very good
b-
c+   average—satisfactory, meets expectations
c
c-    below average
d     unsatisfactory—did not meet expectations
d-
f+   failure—unacceptable

^ Completing the minimum requirements outlined on an assignment sheet qualifies as "c" level (or average) work. Work that exceeds minimum expectations will earn higher points in the "b" range, work that is exceptional earns an "a." Conversely, work that does not meet the requirements for the project will earn a lower grade than "c." The degree and quality of effort with which a student engages in the different criteria (above or below the minimum requirements) for each assignment determines how well they do. 

LATE PROJECTS

A project is complete when all the requirements (including the course blog post) have been delivered in a quality, professional manner. All projects are due on the date set by the instructor and at the beginning of class. Late projects will be penalized by lowering the project grade by one full letter grade for each day that it is late. After three days, late projects will no longer be accepted. 

department of design grade requirements

If this course is required under the majors studies section on your degree check sheet you must receive a grade of C (2.0) or better to continue on to the next course in the sequence. A grade of C- (1.7) or lower will require you to repeat this course. In most cases these courses are only offered once a year. Students in the Department of Design must maintain a cumulative 2.0 GPA to graduate with a degree in Design.

PLAGIARISM AND ACADEMIC MISCONDUCT

All work you hand in for this class must be made by you, over the course of this semester, exclusively for this class. All necessary and appropriate sanctions will be issued to all parties involved with plagiarizing any course work. Plagiarism and any other form of academic misconduct that is in violation with the University Senate Rules and Regulations will not be tolerated, and may result in failing the course, suspension from the department, or expulsion from the University of Kansas.

school Policy on Misconduct

Academic misconduct by a student shall include, but not be limited to, disruption of classes; threatening an instructor or fellow student in an academic setting; giving or receiving of unauthorized aid on examinations or in the preparation of notebooks, themes, reports, or other assignments; knowingly misrepresenting the source of any academic work; unauthorized changing of grades; unauthorized use of University approvals or forging of signatures; falsification of research results; plagiarizing of another’s work; violation of regulations or ethical codes for the treatment of human and animal subjects; or otherwise acting dishonestly in research. see full policy.

a challenge

Design is an extremely competitive profession. In order to get the most out of this class—and to fully realize your potential—it will be necessary to engage in the course work proactively, with a serious attitude and a strong desire to work beyond what is asked. Challenge yourself—learn by doing. Work not only for good grades—but for the growth, development and rewards that will follow.